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Everything Is a Screen as Microsoft Imagines Future Productivity

November 2, 2011 | Posted by: Randy Matheson | Digital Culture,Technology
 

Microsoft Office Future ProductivityIf I can offer one piece of advice for people looking to invest in future needs, it would be this; invest in screen cleaning fluids and wipes. Soon everything from your coffee table to your kitchen counter and the wall in your living room will have screen capabilities.

Screens are both shrinking and growing, but they are also becoming thinner, mobile and more powerful everyday. Projection and surface technology are evolving quickly to enable the kind of interaction imagined in the video I’ve embedded above from Microsoft Office Labs.

It’s been almost ten years since we watched Tom Cruise’s character in Minority Report interact with hologram projections both as a participant and as a target of personalized advertising. Now interactive digital screens are everywhere around us, from bathroom mirrors to interactive Out-of-Home advertising and information systems that can respond to gestures, voice or input from personal mobile devices.

People carry smartphones and tablets that easily eclipse the computing power of personal computers from just a decade earlier and feature applications that augment their productivity, providing instant communication, and allowing them to connect and interact with personal and public data stored in the cloud. It’s possible that you may even be reading this post on a mobile phone or tablet.

Microsoft’s video walks us through a day in the life of people from around the globe as they collaborate on projects, or search for an apple pie recipe for the school bake sale. They easily move their work from personal screen to shared screen and even to the space around them.

Can you imagine how your daily life will change when we are freed from our traditional screens?

 
 
 

Delvinia Named an Official Honoree of the 15th Annual Webby Awards

April 15, 2011 | Posted by: Susan O'Neill | delvinia,Featured Story,Social Media,Work
 

The No Friend Left Behind marketing campaign—designed by Delvinia to promote Microsoft’s launch of Window’s Live Messenger for the iPhone and iPod touch—has been recognized as an Official Honoree in the 15th Annual Webby Awards, presented by the International Academy of the Digital Arts and Sciences.

Launched in August 2010, the No Friend Left Behind campaign is a creative concept that highlights the critical moments when you need the expertise of the friends on your IM list the most—all while poking fun at the fact that different friends meet different needs in our daily lives.

The app encourages users to download a badge that best describes their personality—examples include stylista, foodie, wingman and party pro—and then add it as their Messenger, Facebook or Twitter profile picture. Participants are then challenged with getting their friends to vote for them to unlock higher level badges and gain street cred.

The International Academy of the Digital Arts and Sciences acknowledges outstanding entries as Official Honorees, alongside Nominees and Winners. With nearly 10,000 entries received from more than 60 countries, the Official Honoree distinction is awarded to the top 10 per cent of entries that exhibit remarkable achievement.

 
 
 

Microsoft Kinects with Hackers

February 23, 2011 | Posted by: Andrew Murphy | Digital Culture,Entertainment,Featured Story,Technology
 

Photo of a KinectWhen Microsoft’s Kinect for the XBox 360 came out last November its relatively low cost and ability to both record video and sense the position of objects in 3D space made it an extremely tempting piece of hardware for hackers.

A $3,000 bounty was offered by Adafruit Industries to the first person who could create open-source drivers for the hardware. The prize was quickly claimed and hackers began using the drivers to create some amazing applications for the Kinect.

Here’s one of my favourites:

Microsoft recently announced they will be releasing a free SDK for the Kinect this spring, reversing the company’s initial “hands off” position. No doubt the flood of good publicity the hackers created around Kinect influenced the decision to officially open it up for developers. It will be interesting to see how the official SDK compares with the open-source drivers.

In a spy versus spy twist it has been revealed that the bounty for the open-source drivers was started by a former Microsoft employee who worked on developing the Kinect. Wow. I hope he has good lawyers.

 
 
 

October 11, 2010 | Posted by: Delvinia | Link Pool
 

Microsoft LightSpace brings Surface (plus shadows) to any table [video] Engadget SocialSmack Gives You Props for Talking Smack About Brands Mashable Is an overloaded site a marketing fail? ErinBury.com Current TV Taps Sims Creator Will Wright For Interactive Webisode Series PaidContent.org Augmented Reality: From Baseball Cards to Books NY Times Click here to see what [...]

 
 

August 17, 2010 | Posted by: Andrew Kinnear | Featured Story,Work
 

We’re excited about the launch of ‘No Friend Left Behind‘, a program developed by Microsoft with the help of Delvinia, promoting the launch of Window’s Live Messenger for the iPhone and iPod touch. The iPhone app allows you to stay connected with the people that matter most and keep up with what they are doing [...]

 
 

April 23, 2010 | Posted by: Andrew Murphy | Featured Story,Technology
 

As I discussed in Part 1 of this series, Apple is moving away from using a shared standard for distributing and running RIA content on their mobile devices. So how will we be able to efficiently create rich online experiences and have them work on the desktop and on mobile devices, including the iPhone and [...]

 
 

March 30, 2010 | Posted by: Delvinia | Link Pool
 

Chevy Adds QR Codes to Cars | Branding Unbound Flex 4 & Flash Builder 4 are Here! | Everything Flex IE9: Microsoft retools its browser with HTML5, accelerated graphics | TechFlash The Lost Principles of Design | Fuel Your Creativity Adobe smacks back Apple over iPad, again | Scobleizer Click here to see what we’re [...]